Objective <value>

Set the players objective. The objectives available are as follows…

Objective Description
1 Driver Wait for the player to reach a checkpoint.
2 The player is expected to reach a target the map.
3 Wait for the game animations to be completed.
4 The player must scare a passenger in the car.
5 The player must chase a pre-recorded demo and hit it.
6 The player is required to destroy a car that has been added with the AddCivCar requires a target index as the first parameter. command, an arrow will automatically appear above the target car. See Set TargetDamage.
8 When used with CreateGangCar Creates randomly a target over a pinging in civilian car which is heading towards the player car and assigns a damage value before that car is considered dead and objective complete.

Use WaitForObjectiveComplete to add multiple part in the mission..